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Nr Przedmiot Ilość Nazwa NPC-a Nagroda
Shing Jea Island
1. Oni Talon 1 Hao Zhang Bag
Identification Kit
Salvage Kit
2. Monastery Credit 1 Monastery Quartermaster 1 Shing Jea Key
Salvage Kit
Identification Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
Vial of Dye (Gray)
3. Monastery Credit 3 Monastery Quartermaster 2 Rune of Holding
Expert Salvage Kit
4. Monastery Credit 5 Monastery Quartermaster 3 Air Staff - Lightning damage: 10-17 (req. 8 Air Magic) Halves casting time of Air Magic spells (15% Chance) Halves skill recharge of Air Magic spells (15% Chance)
Earth Staff - Earth damage: 10-17 (req. 8 Earth Magic) Halves casting time of Earth Magic spells (15% Chance) Halves skill recharge of Earth Magic spells (15% Chance)
Water Staff - Cold damage: 10-17 (req. 8 Water Magic) Halves casting time of Water Magic spells (15% Chance) Halves skill recharge of Water Magic spells (15% Chance)
Fire Staff - Fire damage: 10-17 (req. 8 Fire Magic) Halves casting time of Fire Magic spells (15% Chance) Halves skill recharge of Fire Magic spells (15% Chance)
Holy Staff - Fire damage: 10-17 (req. 8 Divine Favor) Halves casting time of Divine Favor spells (15% Chance) Halves skill recharge of Divine Favor spells (15% Chance)
Healing Staff - Fire damage: 10-17 (req. 8 Healing Prayers) Halves casting time of Healing Prayers spells (15% Chance) Halves skill recharge of Healing Prayers spells (15% Chance)
Protective Staff - Fire damage: 10-17 (req. 8 Protection Prayers) Halves casting time of Protection Prayers spells (15% Chance) Halves skill recharge of Protection Prayers spells (15% Chance)
Smiting Staff - Holy damage: 10-17 (req. 8 Smiting Prayers) Halves casting time of Smiting Prayers spells (15% Chance) Halves skill recharge of Smiting Prayers spells (15% Chance)
5. Monastery Credit 5 Monastery Quartermaster 4 Clairvoyant Staff - Chaos damage: 10-17 (req. 8 Domination Magic) Halves casting time of Domination Magic spells (15% Chance) Halves skill recharge of Domination Magic spells (15% Chance)
Hypnotic Staff - Chaos damage: 10-17 (req. 8 Illusion Magic) Halves casting time of Illusion Magic spells (15% Chance) Halves skill recharge of Illusion Magic spells (15% Chance)
Evil Eye Staff - Dark damage: 10-17 (req. 8 Blood Magic) Halves casting time of Blood Magic spells (15% Chance) Halves skill recharge of Blood Magic spells (15% Chance)
Wicked Staff - Cold damage: 10-17 (req. 8 Curses) Halves casting time of Curses spells (15% Chance) Halves skill recharge of Curses spells (15% Chance)
Bone Staff - Cold damage: 10-17 (req. 8 Death Magic) Halves casting time of Death Magic spells (15% Chance) Halves skill recharge of Death Magic spells (15% Chance)
Communing Staff - Dark damage: 10-17 (req. 8 Communing) Halves casting time of Communing spells (15% Chance) Halves skill recharge of Communing spells (15% Chance)
Spawning Staff - Lightning damage: 10-17 (req. 8 Spawning Power) Halves casting time of Spawning Power spells (15% Chance) Halves skill recharge of Spawning Power spells (15% Chance)
Channeling Staff - Lightning damage: 10-17 (req. 8 Channeling Magic) Halves casting time of Channeling Magic spells (15% Chance) Halves skill recharge of Channeling Magic spells (15% Chance)
6. Monastery Credit 5 Monastery Quartermaster 5 Sai - Piercing damage: 6-14 (req. 8 Dagger Mastery) Damage +10% (while Health is above 50%)
Cleaver - Slashing damage: 6-23 (req. 8 Axe Mastery) Damage +10% (while Health is above 50%)
Bludgeoner - Blunt damage: 17-30 (req. 8 Hammer Mastery) Damage +10% (while Health is above 50%)
Katana - Slashing damage: 14-19 (req. 8 Swordsmanship) Damage +10% (while Health is above 50%)
Bronze Shield - Armor: 14 (req. 8 Strength) Health +20
Bronze Shield - Armor: 14 (req. 8 Tactics) Health +20
Longbow - Piercing damage: 13-24 (req. 8 Marksmanship) Damage +10% (while Health is above 50%)
Shortbow - Piercing damage: 13-24 (req. 8 Marksmanship) Damage +10% (while Health is above 50%)
7. Mantid Pincers 3 Marik Kuri Bag
Identification Kit
Salvage Kit
7. Naga Hides 5 Debiro Kuri Cleaver of Fortitude - Slashing damage: 5-10 (req. 1 Axe Mastery) Health +15
Storm Artifact - Energy +4 (req. 1 Air Magic) Armor +5 (while enchanted)
Dirks - Piercing damage: 3-6 (req. 1 Dagger Mastery) Damage +10% (while Health is above 50%)
Communing Focus - Energy +4 (req. 1 Communing) Energy +10 Energy regeneration -1
Longbow of Fortitude - Piercing damage: 7-10 (req. 1 Marksmanship) Health +15
Divine Symbol - Energy +4 (req. 1 Divine Favor) Health +15
Blood Knife - Energy +4 (req. 1 Blood Magic) Blood Magic +1 (15% chance while using skills%)
Inscribed Chakram - Energy +4 (req. 1 Domination Magic) Halves casting time of spells (Chance: 10%)
8. Kappa Hatchling Shells 3 Hai Lae Bag
Identification Kit
Salvage Kit
9. Feathered Scalps 5 Seung Kim Katana of Fortitude - Slashing damage: 7-9 (req. 1 Swordsmanship) Health +15
Flame Artifact - Energy +4 (req. 1 Fire Magic) Fire Magic +1 ((15% chance while using skills)
Dirks of Fortitude - Piercing damage: 3-6 (req. 1 Dagger Mastery) Health +15
Channeling Focus - Energy +4 (req. 1 Channeling) Channeling Magic +1 (15% chance while using skills)
Shortbow of Fortitude - Piercing damage: 7-10 (req. 1 Marksmanship) Health +15
Hallowed Idol - Energy +4 (req. 1 Smiting Prayers) Smiting Prayers +1 (15% chance while using skills)
Bleached Skull - Energy +4 (req. 1 Death Magic) Halves casting time of Death Magic spells (Chance: 20%)
Jeweled Chalice - Energy +4 (req. 1 Inspiration) Halves casting time of Inspiration spells (Chance: 20%)
10. Silver Crimson Skull Coins 3 Guardsman Kenji Katana of Fortitude - Slashing damage: 9-13 (req. 5 Swordsmanship) Health +20
Storm Artifact - Energy +7 (req. 5 Air Magic) Fire Magic +1 ((15% chance while using skills)
Dirks of Fortitude - Piercing damage: 5-10 (req. 5 Dagger Mastery) Health +25
Channeling Focus - Energy +7 (req. 5 Channeling) Channeling +1 (20% chance while using skills)
Shortbow of Fortitude - Piercing damage: 10-16 (req. 5 Marksmanship) Health +20
Hallowed Idol - Energy +7 (req. 5 Smiting Prayers) Smiting Prayers +1 (20% chance while using skills)
Bleached Skull - Energy +7 (req. 5 Death Magic) Death Magic +1 (20% chance while using skills)
Jeweled Chalice - Energy +7 (req. 5 Inspiration) Halves casting time of spells (Chance: 10%)
11. Kappa Shells 4 Losai Hapatu Bludgeoner of Fortitude - Blunt damage: 13-19 (req. 5 Hammer Mastery) Health +20
Flame Artifact - Energy +7 (req. 5 Fire Magic) Fire Magic +1 (20% chance while using skills)
Dirks - Piercing damage: 5-10 (req. 5 Dagger Mastery) Damage +15% (vs. hexed foes)
Ceremonial Cauldron - Energy +7 (req. 5 Spawning Power) Health +20
Recurve Bow of Fortitude - Piercing damage: 10-16 (req. 5 Marksmanship) Health +20
Healing Ankh - Energy +7 (req. 5 Healing Prayers) Health +30 (while enchanted)
Bone Idol - Energy +7 (req. 5 Curses) Health +20
Jeweled Chakram - Energy +7 (req. 5 Illusion) Health +20
12. Feathered Scalps 5 Teizhan Bludgeoner of Fortitude - Blunt damage: 9-13 (req. 1 Hammer Mastery) Health +15
Earth Scroll - Energy +4 (req. 1 Earth Magic) Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of Earth Magic spells (Chance: 20%)
Dirks - Piercing damage: 3-6 (req. 1 Dagger Mastery) Damage +15% (vs. hexed foes)
Ceremonial Cauldron - Energy +4 (req. 1 Spawning Power) Health +15
Recurve Bow of Fortitude - Piercing damage: 7-10 (req. 1 Marksmanship) Health +15
Healing Ankh - Energy +4 (req. 1 Healing Prayers) Health +25 (while enchanted)
Bone Idol - Energy +4 (req. 1 Curses) Health +15
Jeweled Chakram - Energy +4 (req. 1 Illusion) Health +15
13. Animal Hides 4 Xuwei Diyi Cleaver of Fortitude - Slashing damage: 6-15 (req. 5 Axe Mastery) Health +20
Earth Scroll - Energy +4 (req. 5 Earth Magic) Halves skill recharge of Earth Magic spells (Chance: 20%)
Dirks - Piercing damage: 3-6 (req. 5 Dagger Mastery) Damage +15% (while Health is above 50%)
Communing Focus - Energy +4 (req. 5 Communing) Energy +12 Energy regeneration -1
Longbow of Fortitude - Piercing damage: 7-10 (req. 5 Marksmanship) Health +20
Divine Symbol - Energy +4 (req. 5 Divine Favor) Health +20
Blood Knife - Energy +4 (req. 5 Blood Magic) Blood Magic +1 (20% chance while using skills%)
Inscribed Chakram - Energy +4 (req. 5 Domination Magic) Halves skill recharge of spells (Chance: 10%)
14. Augmented Fleshes 3 Shenzun Zbroja - Nogi:
Elementalista
- Legginsy Shing Jea (Obrona: 15)
Mesmer - Legginsy Shing Jea (Obrona: 15)
Mnich - Legginsy Shing Jea (Obrona: 15)
Nekromanta - Legginsy Shing Jea (Obrona: 15)
Łowca - Legginsy Shing Jea (Obrona: 15)
Wojownik - Legginsy Shing Jea (Obrona: 35)
Rytualista
- Legginsy Shing Jea (Obrona: 15)
Zabójca
- Legginsy Shing Jea (Obrona: 25)
15. Copper Crimson Skull Coins 3 Guardsman Keiko Zbroja - Klatka Piersiowa:
Elementalista
- Toga Shing Jea (Obrona: 15)
Mesmer - Stylowe Szaty Shing Jea (Obrona: 15)
Mnich - Szaty Shing Jea (Obrona: 15)
Nekromanta - Tunika Shing Jea (Obrona: 15)
Łowca - Kamizelka Shing Jea (Obrona: 15)
Wojownik - Napierśnik Shing Jea (Obrona: 35)
Rytualista
- Insygnia Shing Jea (Obrona: 15)
Zabójca
- Przebranie Shing Jea (Obrona: 25)
16. Mantid Pincers 3 Chen Po Chin Zbroja - Stopy:
Elementalista
- Buty Shing Jea (Obrona: 15)
Mesmer - Pantofle Shing Jea (Obrona: 15)
Mnich - Sandały Shing Jea (Obrona: 15)
Nekromanta - Buty Shing Jea (Obrona: 15)
Łowca - Buty Shing Jea (Obrona: 15)
Wojownik - Buty Shing Jea (Obrona: 35)
Rytualista
- Buty Shing Jea (Obrona: 15)
Zabójca
- Buty Shing Jea (Obrona: 25)
17. Naga Hides 3 Craw Razorbeak Zbroja - Rękawiczki:
Elementalista
- Rękawiczki Shing Jea (Obrona: 15)
Mesmer - Stylowe Rękawiczki Shing Jea (Obrona: 15)
Mnich - Wstążki Shing Jea (Obrona: 15)
Nekromanta - Rękawice Shing Jea (Obrona: 15)
Łowca - Rękawiczki Shing Jea (Obrona: 15)
Wojownik - Rękawice Shing Jea (Obrona: 35)
Rytualista
- Bransolety Shing Jea (Obrona: 15)
Zabójca
- Rękawice Shing Jea (Obrona: 25)
18. Forgotten Trinket Boxes 3 Mi Fai Zbroja - Głowa:
Elementalista
- Aura (Obrona: 15)
Mesmer - Maska Shing Jea (Obrona: 15)
Mnich - Tatuaże Shing Jea (Obrona: 15)
Nekromanta - Blizny Shing Jea (Obrona: 15)
Łowca - Maska Shing Jea (Obrona: 15)
Wojownik - Hełm Shing Jea (Obrona: 35)
Rytualista
- Bandarze Shing Jea (Obrona: 15)
Zabójca
- Maska Shing Jea (Obrona: 25)
19. Copper Crimson Skull Coins 3 Guardsman Ayoki Zbroja - Głowa:
Elementalista
- Aura (Obrona: 35)
Mesmer - Maska Shing Jea (Obrona: 35)
Mnich - Tatuaże Shing Jea (Obrona: 35)
Nekromanta - Blizny Shing Jea (Obrona: 35)
Łowca - Maska Shing Jea (Obrona: 45)
Wojownik - Hełm Shing Jea (Obrona: 55)
Rytualista
- Bandarze Shing Jea (Obrona: 35)
Zabójca
- Maska Shing Jea (Obrona: 45)
20. Oni Claw 1 Attendant Chien Zbroja - Stopy:
Elementalista
- Buty Shing Jea (Obrona: 35)
Mesmer - Pantofle Shing Jea (Obrona: 35)
Mnich - Sandały Shing Jea (Obrona: 35)
Nekromanta - Buty Shing Jea (Obrona: 35)
Łowca - Buty Shing Jea (Obrona: 45)
Wojownik - Buty Shing Jea (Obrona: 55)
Rytualista
- Buty Shing Jea (Obrona: 35)
Zabójca
- Buty Shing Jea (Obrona: 45)
21. Feathered Crests 3 Gruut Snowfoot Zbroja - Rękawiczki:
Elementalista
- Rękawiczki Shing Jea (Obrona: 35)
Mesmer - Stylowe Rękawiczki Shing Jea (Obrona: 35)
Mnich - Wstążki Shing Jea (Obrona: 35)
Nekromanta - Rękawice Shing Jea (Obrona: 35)
Łowca - Rękawiczki Shing Jea (Obrona: 45)
Wojownik - Rękawice Shing Jea (Obrona: 55)
Rytualista
- Bransolety Shing Jea (Obrona: 35)
Zabójca
- Rękawice Shing Jea (Obrona: 45)
22. Silver Crimson Skull Coins 3 Rei Ming Zbroja - Spodnie:
Elementalista
- Legginsy Shing Jea (Obrona: 35)
Mesmer - Legginsy Shing Jea (Obrona: 35)
Mnich - Legginsy Shing Jea (Obrona: 35)
Nekromanta - Legginsy Shing Jea (Obrona: 35)
Łowca - Legginsy Shing Jea (Obrona: 45)
Wojownik - Legginsy Shing Jea (Obrona: 55)
Rytualista
- Legginsy Shing Jea (Obrona: 35)
Zabójca
- Legginsy Shing Jea (Obrona: 45)
23. Stolen Supplies 3 Morokam Zbroja - Spodnie:
Elementalista
- Legginsy Shing Jea (Obrona: 35)
Mesmer - Legginsy Shing Jea (Obrona: 35)
Mnich - Legginsy Shing Jea (Obrona: 35)
Nekromanta - Legginsy Shing Jea (Obrona: 35)
Łowca - Legginsy Shing Jea (Obrona: 45)
Wojownik - Legginsy Shing Jea (Obrona: 55)
Rytualista
- Legginsy Shing Jea (Obrona: 35)
Zabójca
- Legginsy Shing Jea (Obrona: 45)
24. Naga Pelts 3 Gorobei Zbroja - Rękawiczki:
Elementalista
- Rękawiczki Shing Jea (Obrona: 45)
Mesmer - Stylowe Rękawiczki Shing Jea (Obrona: 45)
Mnich - Wstążki Shing Jea (Obrona: 45)
Nekromanta - Rękawice Shing Jea (Obrona: 45)
Łowca - Rękawiczki Shing Jea (Obrona: 55)
Wojownik - Rękawice Shing Jea (Obrona: 65)
Rytualista
- Bransolety Shing Jea (Obrona: 45)
Zabójca
- Rękawice Shing Jea (Obrona: 55)
25. Bonesnap Shells 3 Junsu Zbroja - Stopy:
Elementalista
- Buty Shing Jea (Obrona: 45)
Mesmer - Pantofle Shing Jea (Obrona: 45)
Mnich - Sandały Shing Jea (Obrona: 45)
Nekromanta - Buty Shing Jea (Obrona: 45)
Łowca - Buty Shing Jea (Obrona: 55)
Wojownik - Buty Shing Jea (Obrona: 65)
Rytualista
- Buty Shing Jea (Obrona: 45)
Zabójca
- Buty Shing Jea (Obrona: 55)
26. Enchanted Vines 3 Mirko Zbroja - Głowa:
Elementalista
- Aura (Obrona: 45)
Mesmer - Maska Shing Jea (Obrona: 45)
Mnich - Tatuaże Shing Jea (Obrona: 45)
Nekromanta - Blizny Shing Jea (Obrona: 45)
Łowca - Maska Shing Jea (Obrona: 55)
Wojownik - Hełm Shing Jea (Obrona: 65)
Rytualista
- Bandarze Shing Jea (Obrona: 45)
Zabójca
- Maska Shing Jea (Obrona: 55)
27. Gold Crimson Skull Coin 3 Guardsman Kikuchiyo Zbroja - Klatka Piersiowa:
Elementalista
- Toga Shing Jea (Obrona: 45)
Mesmer - Stylowe Szaty Shing Jea (Obrona: 45)
Mnich - Szaty Shing Jea (Obrona: 45)
Nekromanta - Tunika Shing Jea (Obrona: 45)
Łowca - Kamizelka Shing Jea (Obrona: 55)
Wojownik - Napierśnik Shing Jea (Obrona: 65)
Rytualista
- Insygnia Shing Jea (Obrona: 45)
Zabójca
- Przebranie Shing Jea (Obrona: 55)
28. Elder Kappa Shells 3 Xi Gai Zbroja - Nogi:
Elementalista - Legginsy Shing Jea (Obrona: 45)
Mesmer - Legginsy Shing Jea (Obrona: 45)
Mnich - Legginsy Shing Jea (Obrona: 45)
Nekromanta - Legginsy Shing Jea (Obrona: 45)
Łowca - Legginsy Shing Jea (Obrona: 55)
Wojownik - Legginsy Shing Jea (Obrona: 65)
Rytualista
- Legginsy Shing Jea (Obrona: 45)
Zabójca
- Legginsy Shing Jea (Obrona: 55)
Kaineng City
29. Imperial Commendation 1 Imperial Quartermaster 1 Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
Vial of Dye (Gray)
30. Imperial Commendations 3 Imperial Quartermaster 2 Forbidden Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
31. Imperial Commendations 5 Imperial Quartermaster 3 Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
32. Putrid Cysts 5 Attendant Nashu Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +20% (while hexed)
Hypnotic Staff - Chaos damage: 11-22 (req. 9 Illusion Magic) Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Blood Knife - Energy +12 (req. 9 Blood Magic) Blood Magic +1 (20% chance while using skills) Health +30
Fire Staff - Fire damage: 11-22 (req. 9 Fire Magic) Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Healing Rod - Fire damage: 11-22 (req. 9 Divine Favor) Halves skill recharge of Healing Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Dadao Sword - Slashing damage: 15-22 (req. 9 Swordsmanship) Damage +15% (while enchanted)
Shortbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Restoration Focus - Energy +12 (req. 9 Restoration Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
33. Vermin Hides 3 Bae Kwon Bag
Identification Kit
Salvage Kit
34. Plague Idols 5 Kegai Jeweled Chakram - Energy +12 (req. 9 Illusion Magic) Illusion Magic +1 (20% chance while using skills) Health +30
Wailing Wand - Cold damage: 11-22 (req. 9 Curses) Energy +5 (while Health is below 50%) Halves skill recharge of Curses spells (Chance: 20%)
Earth Wand - Earth damage: 11-22 (req. 9 Earth Magic) Energy +5 (while Health is below 50%) Halves skill recharge of Earth Magic spells (Chance: 20%)
Healing Ankh - Energy +12 (req. 9 Healing Prayers) Armor +5 (while enchanted) Health +45 (while enchanted)
Melon Hammer - Blunt damage: 19-35 (req. 9 Hammer Mastery) Damage +15% (while Health is above 50%)
Longbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +20% (while hexed)
35. Plague Idols 5 Ohtah Bone Spiral Rod - Cold damage: 11-22 (req. 9 Death Magic) Energy +5 (while Health is below 50%) Halves skill recharge of Death Magic spells (Chance: 20%)
Earth Scroll - Energy +12 (req. 9 Earth Magic) Earth Magic +1 (20% chance while using skills) Health +30
Smiting Staff - Holy damage: 11-22 (req. 9 Smiting Prayers) Halves casting time of Smiting Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Dadao Sword - Slashing damage: 15-22 (req. 9 Swordsmanship) Damage +20% (while Health is below 50%)
Flatbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Channeling Staff - Lightning damage: 11-22 (req. 9 Channeling Magic) Halves casting time of Channeling Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
36. Celestial Essences 5 Sakai Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (while enchanted)
Gemstone Staff - Chaos damage: 11-22 (req. 9 Domination Magic) Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Bleached Skull - Energy +12 (req. 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
Dadao Sword - Slashing damage: 15-22 (req. 9 Swordsmanship) Damage +15% (while Health is above 50%)
Shortbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +20% (while hexed)
Spawning Staff - Lightning Damage: 11-22 (req. 9 Spawning Power) Halves casting time of Spawning Power spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
37. Pulsating Growths 5 Dye Master Franjek Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Hypnotic Scepter - Chaos damage: 11-22 (req. 9 Illusion Magic) Halves skill recharge of Illusion Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Evil Eye Staff - Dark damage: 11-22 (req. 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Dadao Sword - Slashing damage: 15-22 (req. 9 Swordsmanship) Damage +15% (while enchanted)
Recurve Bow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Spawning Staff - Lightning damage: 11-22 (req. 9 Spawning Power) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
38. Vermin Hides 5 Yu Lae Bone Idol - Energy +12 (req. 9 Curses) Curses +1 (20% chance while using skills) Health +30
Air Staff - Lightning damage: 11-22 (req. 9 Air Magic) Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Holy Rod - Fire damage: 11-22 (req. 9 Divine Favor) Halves skill recharge of Divine Favor spells (Chance: 20%) Energy +5 (while health is below 50%)
Melon Hammer - Blunt damage: 19-35 (req. 9 Hammer Mastery) Damage +20% (while Health is below 50%)
Longbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in stance)
Ceremonial Cauldron - Energy +12 (req. 9 Spawning Power) Halves casting time of Spawning Power spells (Chance: 20%) Halves skill recharge of Spawning Power spells (Chance: 20%)
39. Jade Bracelets 5 Claw Tallfeather Butterfly Knives - Slashing damage: 7-17 (req. 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Inscribed Chakram - Energy +12 (req. 9 Domination Magic) Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of Domination Magic spells (Chance: 20%)
Water Staff - Cold damage: 11-22 (req. 9 Water Magic) Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Protective Rod - Fire damage: 11-22 (req. 9 Divine Favor) Halves skill recharge of Protection Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Hornbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +20% (while Health is below 50%)
Communing Focus - Energy +12 (req. 9 Communing) Energy +15 Energy Regeneration -1 Health +30
40. Jade Bracelets 5 Jung Zeng Butterfly Knives - Slashing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (vs Hexed foes)
Jeweled Chalice - Energy +12 (req. 9 Inspiration Magic) Inspiration Magic +1 (20% chance while using skills) Health +30
Flame Artifact - Energy +12 (req. 9 Fire Magic) Energy +15 Energy regeneration -1 Health +30
Protective Staff - Fire damage: 11-22 (req. 9 Divine Favor) Halves casting time of Protection Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Recurve Bow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a Stance)
Restoration Focus - Energy +12 (req. 9 Restoration Magic) Restoration Magic +1 (20% chance while using skills) Health +30
41. Plague Idols 5 Kiishen Butterfly Knives - Slashing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (while in a Stance)
Inscribed Chakram - Energy +12 (req. 9 Domination Magic) Domination Magic +1 (20% chance while using skills) Health +30
Pronged Rod - Dark damage: 11-22 (req. 9 Blood Magic) Halves skill recharge of Blood Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Wooden Buckler - Armor: 16 (req. 9 Tactics) Health +45 (while in a Stance) Received physical damage -2 (while in a Stance)
Longbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%)
Channeling Focus - Energy +12 (req. 9 Channeling Magic) Channeling Magic +1 (20% chance while using skills) Health +30
42. Ancient Kappa Shells 5 Leijo Inscribed Chakram - Energy +12 (req. 9 Domination Magic) Energy +15 Energy Regeneration -1 Health +30
Air Staff - Lightning damage: 11-22 (req. 9 Air Magic) Halve casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Frost Artifact - Energy +12 (req. 9 Water Magic) Water Magic +1 (20% chance while using skills) Health +30
Holy Staff - Fire Damage: 11-22 (req. 9 Divine Favor) Halve casting time of Divine Favor spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Wooden Buckler - Armor: 16 (req. 9 Strength) Health +45 (while Enchanted) Received physical damage -2 (while Enchanted)
Hornbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Enchanted)
43. Putrid Cysts 5 Yohei Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Blood Knife - Energy +12 (req. 9 Blood Magic) Energy +15 Energy Regeneration -1 Health +30
Earth Staff - Earth damage: 11-22 (req. 9 Earth Magic) Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Hallowed Idol - Energy +12 (req. 9 Smiting Prayers) Smiting Prayers +1 (20% chance while using skills) Health +30
Cleaver - Slashing damage: 6-28 (req. 9 Axe Mastery) Damage +20% (while Health is below 50%)
Ritualist Wand - Dark damage: 11-22 (req. 9 Communing) Halves skill recharge of Communing spells (Chance: 20%) Energy +5 (while Health is below 50%)
44. Guardian Moss 2 Luci Butterfly Knives - Slashing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Gazing Scepter - Chaos damage: 11-22 (req. 9 Domination Magic) Halves skill recharge of Domination Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Bone Idol - Energy +12 (req. 9 Curses) Curses +1 (20% chance while using skills) Health +30
Wooden Buckler - Armor: 16 (req. 9 Tactics) Health +45 (while enchanted) Received physical damage -2 (while enchanted)
Shortbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (vs. hexed foes)
Ritualist Cane - Lightning damage: 11-22 (req. 9 Channeling Magic) Halves skill recharge of Channeling Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
45. Soul Stones 5 Adept Bishu Jeweled Chalice - Energy +12 (req. 9 Inspiration Magic) Halves casting time of Inspiration Magic spells (Chance: 20%) Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Bone Staff - Cold damage: 11-22 (req. 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Storm Artifact - Energy +12 (req. 9 Air Magic) Air Magic +1 (20% chance while using skills) Health +30
Healing Staff - Fire damage: 11-22 (req. 9 Divine Favor) Halves casting time of Healing Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Melon Hammer - Blunt damage: 19-35 (req. 9 Hammer Mastery) Damage +15% (while in a stance)
Recurve Bow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while in a stance)
46. Pulsating Growths 5 Dai Waeng Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +20% (while hexed)
Bleached Skull - Energy +12 (req. 9 Death Magic) Death Magic +1 (20% chance while using skills) Health +30
Fire Wand - Fire damage: 11-22 (req. 9 Fire Magic) Energy +5 (while Health is below 50%) Halves skill recharge of Fire Magic spells (Chance: 20%)
Divine Symbol - Energy +12 (req. 9 Divine Favor) Halves casting time of Divine Favor spells (Chance: 20%) Halves skill recharge of Divine Favor spells (Chance: 20%)
Cleaver - Slashing damage: 6-28 (req. 9 Axe Mastery) Damage +15% (while Health is above 50%)
Ceremonial Cauldron - Energy +12 (req. 9 Spawning Power) Spawning Power +1 (20% chance while using skills) Health +30
47. Soul Stones 5 Yiwong Dirks - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (vs. Hexed foes)
Jeweled Chakram - Energy +12 (req. 9 Illusion Magic) Energy +15 Energy Regeneration -1 Health +30
Flame Artifact - Energy +12 (req. 9 Fire Magic) Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of Fire Magic spells (Chance: 20%)
Protective Icon - Energy +12 (req. 9 Protection Prayers) Halves casting time of Protection Prayers spells (Chance: 20%) Halves skill recharge of Protection Prayers spells (Chance: 20%)
Flatbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage 15% (while in a stance)
Channeling Focus - Energy +12 (req. 9 Channeling Magic) Channeling Magic +1 (20% chance while using skills)
Health +30
48. Amulet of the Mists 1 Adept of the Elements Wayward Wand - Lightning damage:11-22 (req. 9 Air Magic) Energy +5 (while Health is above 50%) HSR Air Magic 20%
Wayward Wand - Earth damage:11-22 (req. 9 Earth Magic) Energy +5 (while Health is above 50%) HSR Earth Magic 20%
Wayward Wand - Fire damage:11-22 (req. 9 Fire Magic) Energy +5 (while Health is above 50%) HSR Fire Magic 20%
Wayward Wand - Cold damage:11-22 (req. 9 Water Magic) Energy +5 (while Health is above 50%) HSR Water Magic 20%
Straw Effigy - Energy +12 (req. 9 Air Magic) HSR Air Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Earth Magic) HSR Earth Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Fire Magic) HSR Fire Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Water Magic) HSR Water Magic 20% Health +30
49. Amulet of the Mists 1 Adept of Steel Shiro's Sword - Slashing damage:15-22 (req. 13 Swordsmanship) Damage +15% (while Health is above 50%) Life stealing: 3 Health regeneration: -1 Health +30
Dragoncrest Axe - Slashing damage:6-28 (req. 9 Axe Mastery) Damage +15% (while Health is above 50%) Life stealing: 3 Health regeneration: -1 Health +30
Gavel of the Nephilim - Blunt damage:19-35 (req. 9 Hammer Mastery) Damage +15% (while Health is above 50%) Life stealing: 5 Health regeneration: -1 Health +30
Exalted Aegis - Armor:16 (req. 9 Strength) Physical damage -5 (20%) Health +30
Exalted Aegis - Armor:16 (req. 9 Tactics) Physical damage -5 (20%) Health +30
Exalted Aegis - Armor:16 (req. 9 Command) Physical damage -5 (20%) Health +30
Exalted Aegis - Armor:16 (req. 9 Motivation) Physical damage -5 (20%) Health +30
50. Amulet of the Mists 1 Adept of Shadows Shiro's Blades - Slashing damage: 7-17 (req. 13 Dagger Mastery) Damage +15% (while Health is above 50%) Life stealing: 3 Health regeneration: -1 Health +30
Ceremonial Daggers - Piercing damage: 7-17 (req. 9 Dagger Mastery) Damage +15% (while Health is above 50%) Energy gain on hit: 1 Energy regeneration: -1 Health +30
51. Amulet of the Mists 1 Adept of Nature Ironwing Flatbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%) Energy gain on hit: 1 Energy regeneration: -1 Health +30
Ironwing Longbow - Piercing damage: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%) Life stealing: 5 Health regeneration: -1 Health +30
52. Amulet of the Mists 1 Adept of Illusion Wayward Wand - Chaos damage: 11-22 (req. 9 Domination Magic) Energy +5 (while Health is above 50%) HSR Domination Magic 20%
Wayward Wand - Chaos damage: 11-22 (req. 9 Illusion Magic) Energy +5 (while Health is above 50%) HSR Illusion Magic 20%
Wayward Wand - Chaos damage: 11-22 (req. 9 Inspiration Magic) Energy +5 (while Health is above 50%) HSR Inspiration Magic 20%
Wayward Wand - Chaos damage: 11-22 (req. 9 Illusion Magic) Energy +5 (while Health is above 50%) HSR Inspiration Magic 20%
Straw Effigy - Energy +12 (req. 9 Domination Magic) HSR Domination Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Illusion Magic) HSR Illusion Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Inspiration Magic) HSR Inspiration Magic 20% Health +30
53. Amulet of the Mists 1 Adept of Spirits Wayward Wand - Dark damage:11-22 (req. 9 Communing) Energy +5 (while Health is above 50%) HSR Communing 20%
Wayward Wand - Lightning damage:11-22 (req. 9 Spawning Power) Energy +5 (while Health is above 50%) HSR Spawning Power 20%
Wayward Wand - Lightning damage:11-22 (req. 9 Restoration) Energy +5 (while Health is above 50%) HSR Restoration 20%
Wayward Wand - Lightning damage:11-22 (req. 9 Channeling) Energy +5 (while Health is above 50%) HSR Channeling 20%
Straw Effigy - Energy +12 (req. 9 Communing) HSR Communing 20% Health +30
Straw Effigy - Energy +12 (req. 9 Spawning Power) HSR Spawning Power 20% Health +30
Straw Effigy - Energy +12 (req. 9 Restoration) HSR Restoration 20% Health +30
Straw Effigy - Energy +12 (req. 9 Channeling) HSR Channeling 20% Health +30
54. Amulet of the Mists 1 Adept of Bone Wayward Wand - Dark damage:11-22 (req. 9 Blood Magic) Energy +5 (while Health is above 50%) HSR Blood Magic 20%
Wayward Wand - Cold damage:11-22 (req. 9 Curses) Energy +5 (while Health is above 50%) HSR Curses 20%
Wayward Wand - Cold damage:11-22 (req. 9 Death Magic) Energy +5 (while Health is above 50%) HSR Death Magic 20%
Straw Effigy - Energy +12 (req. 9 Blood) Magic HSR Blood Magic 20% Health +30
Straw Effigy - Energy +12 (req. 9 Curses) HSR Curses 20% Health +30
Straw Effigy - Energy +12 (req. 9 Death Magic) HSR Death Magic 20% Health +30
55. Amulet of the Mists 1 Adept of Light Wayward Wand - Fire damage:11-22 (req. 9 Divine Favor) Energy +5 (while Health is above 50%) HSR Divine Favor 20%
Wayward Wand - Fire damage:11-22 (req. 9 Divine Favor) Energy +5 (while Health is above 50%) HSR Healing Prayers 20%
Wayward Wand - Fire damage:11-22 (req. 9 Divine Favor) Energy +5 (while Health is above 50%) HSR Protection Prayers 20%
Wayward Wand - Holy damage:11-22 (req. 9 Smiting Prayers) Energy +5 (while Health is above 50%) HSR Smiting Prayers 20%
Straw Effigy - Energy +12 (req. 9 Divine Favor) HSR Divine Favor 20% Health +30
Straw Effigy - Energy +12 (req. 9 Healing Prayers) HSR Healing Prayers 20% Health +30
Straw Effigy - Energy +12 (req. 9 Protection Prayers) HSR Protection Prayers 20% Health +30
Straw Effigy - Energy +12 (req. 9 Smiting Prayers) HSR Smiting Prayers 20% Health +30
56. Amulet of the Mists 1 Adept of Scythes Draconic Scythe (unique) - Slashing damage: 9-41 (req. 9 Scythe Mastery) Damage: +15% (while Health is above 50%) Armor penetration: 20% (Chance 20%)
57. Amulet of the Mists 1 Adept of Spears Ceremonial Spear - Piercing damage:14-27 (req. 9 Spear Mastery) Damage +15% (while Health is above 50%) Armor penetration: 20% (Chance 20%)
Exalted Aegis - Armor:16 (req. 9 Command) Physical damage -5 (20%) Health +30
Exalted Aegis - (req. Armor:16 9 Motivation) Physical damage -5 (20%) Health +30
58. Plague Idols 5 Magistrate Raisung Zbroja - Nogi:
Elementalista
- Kantańskie Legginsy (Obrona: 60)
Mesmer - Kantańskie Legginsy (Obrona: 60)
Mnich - Kantańskie Legginsy (Obrona: 60)
Nekromanta - Kantańskie Legginsy (Obrona: 60)
Łowca - Kantańskie Legginsy (Obrona: 70)
Wojownik - Kantańskie Legginsy (Obrona: 80)
Rytualista
- Kantańskie Legginsy (Obrona: 60)
Zabójca
- Kantańskie Legginsy (Obrona: 70)
59. Jade Bracelets 3 Magistrate Wakai Zbroja - Klatka Piersiowa:
Elementalista
- Kantańska Toga (Obrona: 60)
Mesmer - Stylowe Kantańskie Szaty (Obrona: 60)
Mnich - Kantańskie Szaty (Obrona: 60)
Nekromanta - Kantańska Tunika (Obrona: 60)
Łowca - Kantańska Kamizelka (Obrona: 70)
Wojownik - Kantański Napierśnik (Obrona: 80)
Rytualista
- Kantańskie Insygnia (Obrona: 60)
Zabójca
- Kantańskie Przebranie (Obrona: 70)
60. Venerable Mantid Pincers 5 Jiangpo Zbroja - Stopy:
Elementalista
- Kantańskie Buty (Obrona: 60)
Mesmer - Kantańskie Pantofle (Obrona: 60)
Mnich - Kantańskie Sandały (Obrona: 60)
Nekromanta - Kantańskie Buty (Obrona: 60)
Łowca - Kantańskie Buty (Obrona: 70)
Wojownik - Kantańskie Buty (Obrona: 80)
Rytualista
- Kantańskie Buty (Obrona: 60)
Zabójca
- Kantańskie Buty (Obrona: 70)
61. Putrid Cysts 5 Lintao Zbroja - Rękawiczki:
Elementalista
- Kantańskie Rękawiczki (Obrona: 60)
Mesmer - Kantańskie Stylowe Rękawiczki (Obrona: 60)
Mnich - Kantańskie Wstążki (Obrona: 60)
Nekromanta - Kantańskie Rękawice (Obrona: 60)
Łowca - Kantańskie Rękawiczki (Obrona: 70)
Wojownik - Kantańskie Rękawice (Obrona: 80)
Rytualista
- Kantańskie Bransolety (Obrona: 60)
Zabójca
- Kantańskie Rękawice (Obrona: 70)
62. Venerable Mantid Pincers 5 Kyuzo Zbroja - Głowa:
Elementalista
- Kantańska Aura (Obrona: 60)
Mesmer - Kantańska Maska (Obrona: 60)
Mnich - Kantańskie Tatuaże (Obrona: 60)
Nekromanta - Kantańskie Blizny (Obrona: 60)
Łowca - Kantańska Maska (Obrona: 70)
Wojownik - Kantański Hełm (Obrona: 80)
Rytualista
- Kantańskie Bandarze (Obrona: 60)
Zabójca
- Kantańska Maska (Obrona: 70)
Echovald Forest
63. Warden Horns 5 Artor Bobani Kiroz Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Gemstone Staff - Chaos damage: 11-22 (req 9 Domination Magic) Halves casting time of Inspiration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Bone Idol - Energy +12 (req 9 Curses Halves) casting time of Curses spells (Chance: 20%) Halves skill recharge of Curses spells (Chance: 20%)
Wooden Buckler - Armor: 16 (req 9 Strength) Health +60 (while hexed) Received damage -3 (while hexed)
Flatbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (vs. hexed foes)
Communing Staff - Dark damage: 11-22 (req 9 Communing) Halves casting time of Communing spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Fire damage: 11-22 (req 9 Fire Magic) Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Cold damage: 11-22 (req 9 Water Magic) Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
64. Blood Drinker Pelts 5 Peltsman Jiri Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Hypnotic Staff - Chaos damage: 11-22 (req 9 Illusion Magic) Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Blood Knife - Energy +12 (req 9 Blood Magic) Energy +15 Energy regeneration -1 Health +30
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer) Mastery Damage +20% (while hexed)
Hornbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while in a Stance)
Ceremonial Cauldron - Energy +12 (req 9 Spawning Power) Halves casting time of Spawning Power spells (Chance: 20%) Halves skill recharge of Spawning Power spells (Chance: 20%)
Lotus Staff - Lightning damage: 11-22 (req 9 Air Magic) Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Earth damage: 11-22 (req 9 Earth Magic) Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
65. Keen Oni Claws 2 Andru Pitrak Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Jeweled Chalice - Energy +12 (req 9 Inspiration Magic) Inspiration Magic +1 (20% chance while using skills) Health +30
Flame Artifact - Energy +12 (req 9 Fire Magic) Fire Magic +1 (20% chance while using skills) Health +30
Protective Icon - Energy +12 (req 9 Protection Prayers) Protection Prayers +1 (20% chance while using skills) Health +30
Hornbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (vs. hexed foes)
Ritualist Cane - Lightning damage: 11-22 (req 9 Channeling Magic) Halves skill recharge of Restoration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
66. Vampiric Fangs 4 Jaun Stumi Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while in a Stance)
Jeweled Chalice - Energy +12 (req 9 Inspiration Magic) Halves casting time of Inspiration Magic spells (Chance: 20%) Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Bleached Skull - Energy +12 (req 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%) Halves skill recharge of Death Magic spells (Chance: 20%)
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer Mastery) Damage +20% (while Health is below 50%)
Recurve Bow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while Health is below 50%)
Channeling Staff - Lightning damage: 11-22 (req 9 Channeling Magic) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
67. Stone Carvings 5 Master Architect Wright Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while hexed)
Hypnotic Scepter - Chaos damage: 11-22 (req 9 Illusion Magic) Halves skill recharge of Illusion Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Bleached Skull - Energy +12 (req 9 Death Magic) Energy +15 Energy regeneration -1 Health +30
Dadao Sword - Slashing damage: 15-22 (req 9 Swordsmanship) Damage +15% (while Health is above 50%)
Longbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while Health is above 50%)
Communing Focus - Energy +12 (req 9 Communing) Energy +15 Energy regeneration -1 Health +30
68. Luxon Pendants 5 Redemptor Kurcheck Scroll of Adventurer's Insight
Scroll of Rampager's Insight
Scroll of Hunter's Insight
69. Equipment Requisition 1 Kurzick Quartermaster 1 Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
Vial of Dye (Gray)
70. Equipment Requisitions 3 Kurzick Quartermaster 2 Kurzick Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
71. Equipment Requisitions 5 Kurzick Quartermaster 3 Stoneroot Key
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
72. Truffles 5 Chef Armand Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while enchanted)
Inscribed Chakram - Energy +12 (req 9 Domination Magic) Energy +15 Energy regeneration -1 Health +30
Frost Artifact - Energy +12 (req 9 Water Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Divine Symbol - Energy +12 (req 9 Divine Favor) Divine Favor +1 (20% Chance while using spells) Health +30
Shortbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while in a Stance)
Restoration Focus - Energy: +12 (req 9 Restoration Magic) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge time of Restoration Magic spells (Chance: 20%)
73. Skull Jujus 3 Buk Dirayne Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Wailing Wand - Cold damage: 11-22 (req 9 Curses) Halves skill recharge of Curses spells (Chance: 20%) Energy +5 (while Health is below 50%)
Frost Artifact - Energy +12 (req 9 Water Magic) Water Magic +1 (20% chance while using skills) Health +30
Healing Rod - Fire damage: 11-22 (req 9 Divine Favor) Halves skill recharge of Healing Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Cleaver - Slashing damage: 6-28 (req 9 Axe Mastery) Damage +20% (while hexed)
Channeling Focus - Energy +12 (req 9 Channeling Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Lotus Staff - Cold damage: 11-22 (req 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
74. Dredge Incisors 5 Guard Captain Mirkoz Gazing Scepter - Chaos damage: 11-22 (req 9 Domination Magic) Halves skill recharge of Inspiration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Bone Spiral Rod - Cold damage: 11-22 (req 9 Death Magic) Halves skill recharge of Death Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Frost Artifact - Energy +12 (req 9 Water Magic) Energy +15 Energy regeneration -1 Health +30
Protective Icon - Energy +12 (req 9 Protection Prayers) Energy +15 Energy regeneration -1 Health +30
Wooden Buckler - Armor: 16 (req 9 Strength) Health +45 (while in a Stance) Reduces physical damage by 2 (while in a Stance)
Flatbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while Health is above 50%)
Lotus Staff - Cold damage: 11-22 (req 9 Curses) Halves casting time of Curses spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Dark damage: 11-22 (req 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
75. Dredge Incisors 5 Kristoffir Roi Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (vs. hexed foes)
Inscribed Chakram - Energy +12 (req 9 Domination Magic) Domination Magic +1 (20% chance while using skills) Health +30
Earth Wand - Earth damage: 11-22 (req 9 Earth Magic) Halves skill recharge of Earth Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Holy Rod - Fire damage: 11-22 (req 9 Divine Favor) Halves skill recharge of Divine Favor spells (Chance: 20%) Energy +5 (while Health is below 50%)
Longbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while Health is below 50%)
Channeling Focus - Energy +12 (req 9 Channeling Magic) Energy +15 Energy regeneration -1 Health +30
Lotus Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Protection Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Holy damage: 11-22 (req 9 Smiting Prayers) Halves casting time of Smiting Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
76. Mantis Pincers 5 Wilhelm Joseph Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (vs. hexed foes)
Blood Knife - Energy +12 (req 9 Blood Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Storm Artifact - Energy +12 (req 9 Air Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Divine Symbol - Energy +12 (req 9 Divine Favor) Armor +5 (while enchanted) Health +45 (while enchanted)
Dadao Sword - Slashing damage: 15-22 (req 9 Swordsmanship) Damage +20% (while Health is below 50%)
Restoration Focus - Energy +12 (req 9 Restoration Magic) Restoration Magic +1 (20% chance while using skills) Health +30
Lotus Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Divine Favor spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Healing Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
77. Stone Horns 5 Denos Makaluum Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while in a Stance)
Bone Idol - Energy +12 (req 9 Curses) Curses +1 (20% chance while using skills) Health +30
Earth Scroll - Energy +12 (req 9 Earth Magic) Earth Magic +1 (20% chance while using skills) Health +30
Protective Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Protection Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Dadao Sword - Slashing damage: 15-22 (req 9 Swordsmanship) Damage +20% (while hexed)
Ritualist Scepter - Lightning damage: 11-22 (req 9 Spawning Power) Halves skill recharge of Spawning Power spells (Chance: 20%) Energy +5 (while Health is below 50%)
Lotus Staff - Lightning damage: 11-22 (req 9 Spawning Power) Halves casting time of Spawning Power spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Lightning damage: 11-22 (req 9 Spawning Power) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
78. Dragon Roots 5 Healer Silja Jeweled Chakram - Energy +12 (req 9 Illusion Magic) Energy +15 Energy regeneration -1 Health +30
Evil Eye Staff - Dark damage: 11-22 (req 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Earth Scroll - Energy +12 (req 9 Earth Magic) Energy +15 Energy regeneration -1 Health +30
Healing Ankh - Energy +12 (req 9 Healing Prayers) Energy +15 Energy regeneration -1 Health +30
Wooden Buckler - Armor: 16 (req 9 Tactics) Health +30 Received damage -5 (Chance: 20%)
Shortbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while Health is above 50%)
Lotus Staff - Lightning damage: 11-22 (req 9 Channeling Magic) Halves casting time of Channeling Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Lightning damage: 11-22 (req 9 Channeling Magic) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
79. Mantis Pincers 5 Gerlinda Korbauch Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Wicked Staff - Cold damage: 11-22 (req 9 Curses) Halves casting time of Curses spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Storm Artifact - Energy +12 (req 9 Air Magic) Energy +15 Energy regeneration -1 Health +30
Protective Icon - Energy +12 (req 9 Protection Prayers) Armor +5 (while enchanted) Health +45 (while enchanted)
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer Mastery) Damage +15% (vs. hexed foes)
Communing Focus - Energy +12 (req 9 Communing) Halves casting time of Communing spells (Chance: 20%) Halves skill recharge of Communing spells (Chance: 20%)
80. Warden Horns 5 Dmitri Scharkoff Jeweled Chakram - Energy +12 (req 9 Illusion Magic) Illusion Magic +1 (20% chance while using skills) Health +30 Bleached Skull - Energy +12 (req 9 Death Magic) Death Magic +1 (20% chance while using skills) Health +30
Water Wand - Cold damage: 11-22 (req 9 Water Magic) Halves skill recharge of Water Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Smiting Staff - Holy damage: 11-22 (req 9 Smiting Prayers) Halves casting time of Smiting Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Cleaver - Slashing damage: 6-28 (req 9 Axe Mastery) Damage +15% (vs. hexed foes)
Flatbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while enchanted)
Lotus Staff - Chaos damage: 11-22 (req 9 Domination Magic) Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Chaos damage: 11-22 (req 9 Illusion Magic) Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)

81.

Stone Horns

5

Jonn Tertehl Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while hexed)
Jeweled Chakram - Energy +12 (req 9 Illusion Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Fire Wand - Fire damage: 11-22 (req 9 Fire Magic) Halves skill recharge of Fire Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Divine Symbol - Energy +12 (req 9 Divine Favor) Energy +15 Energy regeneration -1 Health +30
Recurve Bow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while hexed)
Communing Focus - Energy +12 (req 9 Communing) Armor +5 (while enchanted) Health +45 (while enchanted)
Lotus Staff - Dark damage: 11-22 (req 9 Communing) Halves casting time of Communing spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Lotus Staff - Dark damage: 11-22 (req 9 Restoration Magic) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Jade Sea
82. Kraken Eyes 5 Elder Pomona Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while in a Stance)
Inscribed Chakram - Energy +12 (req 9 Domination Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Air Staff - Lightning damage: 11-22 (req 9 Air Magic) Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Hallowed Idol - Energy +12 (req 9 Smiting Prayers) Armor +5 (while enchanted) Health +45 (while enchanted)
Flatbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while Health is below 50%)
Ceremonial Cauldron - Energy +12 (req 9 Spawning Power) Energy +15 Energy regeneration -1 Health +30
83. Moon Shells 5 Kristo Trilios Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while hexed)
Hypnotic Staff - Chaos damage: 11-22 (req 9 Illusion Magic) Halves casting time of Inspiration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Wicked Staff - Cold damage: 11-22 (req 9 Curses) Halves casting time of Curses spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer Mastery) Damage +15% (while in a Stance)
Shortbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while enchanted)
Ritualist Scepter - Lightning damage: 11-22 (req 9 Spawning Power) Halves skill recharge of Restoration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
84. Rot Wallow Tusks 5 Catrine Embolom Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while in a Stance)
Jeweled Chakram - Energy +12 (req 9 Illusion Magic) Illusion Magic +1 (20% chance while using skills) Health +30
Evil Eye Staff - Dark damage: 11-22 (req 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Cleaver - Slashing damage: 6-28 (req 9 Axe Mastery) Damage +20% (while Health is below 50%)
Shortbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while Health is below 50%)
Channeling Staff - Lightning damage: 11-22 (req 9 Channeling Magic) Halves casting time of Channeling Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
85. Keen Oni Talons 2 Dauv Merishahl Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (vs. hexed foes)
Jeweled Chakram - Energy +12 (req 9 Illusion Magic) Halves casting time of Illusion Magic spells (Chance: 20%) Halves skill recharge of Illusion Magic spells (Chance: 20%)
Bone Idol - Energy +12 (req 9 Curses) Armor +5 (while enchanted) Health +45 (while enchanted)
Dadao Sword - Slashing damage: 15-22 (req 9 Swordsmanship) Damage +15% (vs. hexed foes)
Flatbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while hexed)
Ritualist Wand - Dark damage: 11-22 (req 9 Communing) Halves skill recharge of Restoration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
86. Kurzick Baubles 5 Zaviar Merkanah Scroll of Adventurer's Insight
Scroll of Rampager's Insight
Scroll of Hunter's Insight
87. Luxon Totem 1 Luxon Quartermaster 1 Identification Kit
Salvage Kit
Hunter's Ale
Scroll of Adventurer's Insight
Bag
Vial of Dye (Gray)
88. Luxon Totems 3 Luxon Quartermaster 2 Luxon Key
Expert Salvage Kit
Superior Identification Kit
Rune of Holding
Scroll of Rampager's Insight
Scroll of Hunter's Insight
89. Luxon Totems 5 Luxon Quartermaster 3 Deep Jade Key
Superior Salvage Kit
Scroll of Hero's Insight
Scroll of Berserker's Insight
Scroll of Slayer's Insight
90. Naga Skins 5 Maddison Jeweled Chalice - Energy +12 (req 9 Inspiration Magic) Energy +15 Energy regeneration -1 Health +30
Bone Idol - Energy +12 (req 9 Curses) Energy +15 Energy regeneration -1 Health +30
Fire Staff - Fire damage: 11-22 (req 9 Fire Magic) Halves casting time of Fire Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Holy Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Divine Favor spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Wooden Buckler - Armor: 16 (req 9 Strength Health) +30 Received physical damage -5 (Chance: 20%)
Hornbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while Health is above 50%)
91. Naga Skins 5 Amina Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while Health is above 50%)
Inscribed Chakram - Energy +12 (req 9 Domination Magic) Energy +15 Energy regeneration -1 Health +30
Earth Wand - Earth damage: 11-22 (req 9 Earth Magic) Halves skill recharge of Earth Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Healing Staff - Fire damage: 11-22 (req 9 Divine Favor) Halves casting time of Healing Prayers spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Longbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while enchanted)
Spawning Staff - Lightning damage: 11-22 (req 9 Spawning Power) Halves casting time of Spawning Power spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
92. Archaic Kappa Shells 5 Axton Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Inscribed Chakram - Energy +12 (req 9 Domination Magic) Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of Domination Magic spells (Chance: 20%)
Wailing Wand - Cold damage: 11-22 (req 9 Curses) Halves skill recharge of Curses spells (Chance: 20%) Energy +5 (while Health is below 50%)
Wooden Buckler - Armor: 16 (req 9 Tactics) Health +45 (while in a Stance) Received damage -2 (while in a Stance)
Recurve Bow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (vs. hexed foes)
Ceremonial Cauldron - Energy +12 (req 9 Spawning Power) Armor +5 (while enchanted) Health +45 (while enchanted)
93. Rot Wallow Tusks 5 Losi Hapatu Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while enchanted)
Wicked Staff - Cold damage: 11-22 (req 9 Curses) Halves casting time of Curses spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Air Wand - Lightning damage: 11-22 (req 9 Air Magic) Halves skill recharge of Air Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Healing Ankh - Energy +12 (req 9 Healing Prayers) Healing Prayers +1 (20% chance while using skills) Health +30
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer Mastery) Damage +15% (while Health is above 50%)
Ritualist Wand - Dark damage: 11-22 (req 9 Communing) Halves skill recharge of Communing spells (Chance: 20%) Energy +5 (while Health is below 50%)
94. Stolen Provisions 5 Leon Gazing Scepter - Chaos damage: 11-22 (req 9 Domination Magic) Halves skill recharge of Domination Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Bone Spiral Rod - Cold damage: 11-22 (req 9 Death Magic) Halves skill recharge of Death Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Water Staff - Cold damage: 11-22 (req 9 Water Magic) Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Protective Rod - Fire damage: 11-22 (req 9 Divine Favor) Halves skill recharge of Protection Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Dadao Sword - Slashing damage: 15-22 (req 9 Swordsmanship) Damage +15% (while in a Stance)
Longbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (vs. hexed foes)
95. Azure Crests 5 Farrer Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while hexed)
Gazing Scepter - Chaos damage: 11-22 (req 9 Domination Magic) Halves skill recharge of Inspiration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Storm Artifact - Energy +12 (req 9 Air Magic) Halves casting time of Air Magic spells (Chance: 20%) Halves skill recharge of Air Magic spells (Chance: 20%)
Hallowed Idol - Energy +12 (req 9 Smiting Prayers) Halves casting time of Smiting Prayers spells (Chance: 20%) Halves skill recharge of Smiting Prayers spells (Chance: 20%)
Recurve Bow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while enchanted)
Restoration Focus - Energy +12 (req 9 Restoration Magic) Energy +15 Energy regeneration -1 Health +30
96. Bone Charms 5 Jefri Whylir Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (vs. hexed foes)
Blood Knife - Energy +12 (req 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of Blood Magic spells (Chance: 20%)
Earth Staff - Earth damage: 11-22 (req 9 Earth Magic) Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Hallowed Idol - Energy +12 (req 9 Smiting Prayers) Smiting Prayers +1 (20% chance while using skills) Health +30
Cleaver - Slashing damage: 6-28 (req 9 Axe Mastery) Damage +15% (while enchanted)
Communing Staff - Dark damage: 11-22 (req 9 Communing) Halves casting time of Restoration Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
97. Black Pearls 5 Pietro Hypnotic Scepter - Chaos damage: 11-22 (req 9 Illusion Magic) Halves skill recharge of Inspiration Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Evil Eye Staff - Dark damage: 11-22 (req 9 Blood Magic) Halves casting time of Blood Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Frost Artifact - Energy +12 (req 9 Water Magic) Halves casting time of Water Magic spells (Chance: 20%) Halves skill recharge of Water Magic spells (Chance: 20%)
Smiting Rod - Holy damage: 11-22 (req 9 Smiting Prayers) Halves skill recharge of Smiting Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Cleaver - Slashing damage: 6-28 (req 9 Axe Mastery) Damage +15% (while in a Stance)
Hornbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +20% (while hexed)
98. Black Pearls 5 Jahn Pitz Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +20% (while Health is below 50%)
Blood Knife - Energy +12 (req 9 Blood Magic) Blood Magic +1 (20% chance while using skills) Health +30
Earth Scroll - Energy +12 (req 9 Earth Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Healing Ankh - Energy +12 (req 9 Healing Prayers) Healing Prayers +1 (20% chance while using skills) Health +30
Melon Hammer - Blunt damage: 19-35 (req 9 Hammer Mastery) Damage +15% (while enchanted)
Channeling Focus - Energy +12 (req 9 Channeling Magic) Halves casting time of Channeling Magic spells (Chance: 20%) Halves skill recharge of Channeling Magic spells (Chance: 20%)
99. Azure Crests 4 Keotah Dirks - Piercing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while enchanted)
Bone Staff - Cold damage: 11-22 (req 9 Death Magic) Halves casting time of Death Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Earth Scroll - Energy +12 (req 9 Earth Magic) Halves casting time of Earth Magic spells (Chance: 20%) Halves skill recharge of Earth Magic spells (Chance: 20%)
Healing Ankh - Energy +12 (req 9 Healing Prayers) Halves casting time of Healing Prayers spells (Chance: 20%) Halves skill recharge of Healing Prayers spells (Chance: 20%)
Wooden Buckler - Armor: 16 (req 9 Strength) Health +45 (while enchanted) Received physical damage -2 (while enchanted)
Restoration Focus - Energy +12 (req 9 Restoration Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
100. Kirin Horns 5 Tarena Hypnotic Scepter - Chaos damage: 11-22 (req 9 Illusion Magic) Halves skill recharge of Illusion Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Pronged Rod - Dark damage: 11-22 (req 9 Blood Magic) Halves skill recharge of Blood Magic spells (Chance: 20%) Energy +5 (while Health is below 50%)
Flame Artifact - Energy +12 (req 9 Fire Magic) Armor +5 (while enchanted) Health +45 (while enchanted)
Smiting Rod - Holy damage: 11-22 (req 9 Smiting Prayers) Halves skill recharge of Smiting Prayers spells (Chance: 20%) Energy +5 (while Health is below 50%)
Wooden Buckler - Armor: 16 (req 9 Tactics) Health +60 (while hexed) Received physical damage -3 (while hexed)
Longbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while in a Stance)
101. Kraken Eyes 5 Elder Ezio Butterfly Knives - Slashing damage: 7-17 (req 9 Dagger Mastery) Damage +15% (while enchanted)
Gemstone Staff - Chaos damage: 11-22 (req 9 Domination Magic) Halves casting time of Domination Magic spells (Chance: 20%) Halves skill recharge of spells (Chance: 20%)
Storm Artifact - Energy +12 (req 9 Air Magic) Air Magic +1 (20% chance while using skills) Health +30
Hallowed Idol - Energy +12 (req 9 Smiting Prayers) Energy +15 Energy regeneration -1 Health +30
Hornbow - Piercing damage: 15-28 (req 9 Marksmanship) Damage +15% (while enchanted)
Communing Focus - Energy +12 (req 9 Communing) Communing +1 (20% chance while using skills) Health +30


Tom Stone

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